https://bugs.winehq.org/show_bug.cgi?id=43239
Bug ID: 43239 Summary: The Witcher 3: ground is too dark in some areas Product: Wine Version: 2.11 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: shtetldik@gmail.com Distribution: ---
Created attachment 58545 --> https://bugs.winehq.org/attachment.cgi?id=58545 The Witcher 3: dark ground
In Velen area in the game, the ground looks too dark (almost black) which contrasts it strongly with brighter vegetation. It looks like some lighting issue.
See attached screenshot.
Note: sample_c_lz hack is applied, but it appears without it too.
Game version: GOG, 1.31. System: Debian testing, x86_64. OpenGL renderer string: AMD Radeon RX 480 Graphics (AMD POLARIS10 / DRM 3.10.0 / 4.11.0-1-amd64, LLVM 4.0.1) OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.0-devel (git-f7f2fa8eb1) Resolution: 1920x1200. Settings: Max settings for all graphics (ambient occlusion: HBAO+), Nvidia hairworks is off.