https://bugs.winehq.org/show_bug.cgi?id=24754
--- Comment #30 from Sergey Isakov isakov-sl@bk.ru --- (In reply to Sebastian Lackner from comment #20)
Wine Staging now contains a patch by Christian Costa, which implements the missing DrawText functions. See: https://github.com/wine-compholio/wine-staging/tree/master/patches/d3dx9_36- DrawText
We tested with a couple of games it seems to fix the issue - nevertheless, some more feedback would be appreciated, especially if it doesn't work for a specific game.
d3dx9_36 is not full solution, native or built with this patch as I noted in bug 40327. With native library I see broken text while with wine-staging I see good text. Font replacing does matter? Or "gdi32-Lazy_Font_Initialization"?