https://bugs.winehq.org/show_bug.cgi?id=43613
Bug ID: 43613 Summary: Space Pirates and Zombies 2: Mouse stops working in menus Product: Wine Version: 2.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: colonelpanic42@gmail.com Distribution: ---
Created attachment 59030 --> https://bugs.winehq.org/attachment.cgi?id=59030 Log for SPAZ 2 on 2.15-staging, no CSMT
Playing Space Pirates and Zombies 2 from Steam, latest version (currently 0.9.902). After flying around in 3D space for a while (approx. 5-10 minutes) the mouse stops working in menus (TAB tactical menu, ESC main menu), which makes the game unplayable after that point as the TAB menu is needed to get back to the star map to continue the game. The mouse seems to get stuck controlling the targeting reticle for the ship, as this keeps moving instead of the mouse pointer when opening the TAB menu.
I tried playing in 2.13-staging as well as 2.15-staging, with and without CSMT enabled. I've tried different mouse warp settings to see if that would change anything which it hasn't. I've attached the last log (2.15-staging w/o CSMT) but there's a LOT of lines that just read "fixme:dxgi:dxgi_swapchain_Present Unimplemented sync interval 1" which I'm not sure are in any way related (these happen since the game runs before the issue occurs).