http://bugs.winehq.org/show_bug.cgi?id=13598
CN Gnome cngnome@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-dsound |directx-d3d
--- Comment #14 from CN Gnome cngnome@gmail.com 2009-01-20 15:06:16 --- Browsing the bugzilla, these bugs are similar in symptoms : 8295, 13978
According some with the same error could this be driver related (just guessing). If it helps, I have nVidia 7900GT + Ubuntu 8.10.
I ran +d3d, +d3d_surface and I got a bit deeper, this was the last crash point : trace:d3d_surface:IWineD3DSurfaceImpl_Release (0x15d3d0) Released
Crash
+seh trace : trace:seh:call_stack_handlers calling handler at 0x7b878b20 code=c0000005 flags=0 trace:seh:call_stack_handlers handler at 0x7b878b20 returned 1
Crash
I tried to set http://wiki.winehq.org/UsefulRegistryKeys RenderTargetLockMode DirectDrawRenderer
To various flags with no help. Game btw, is running with win95 flag, but I also have tried 98, 2000 unsucessfully.