http://bugs.winehq.org/show_bug.cgi?id=22114
devusblp0 devusblp0@mail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |devusblp0@mail.com
--- Comment #11 from devusblp0 devusblp0@mail.com 2010-04-02 04:00:13 --- The same issue with Oblivion. Game UI flickers horribly with fglrx 10.3 and wine 1.1.41. Reverting commits that implement dynamic buffers with GL_ARB_map_buffer_range solves the problem completely.