http://bugs.winehq.org/show_bug.cgi?id=32040
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1| |7cc4f47afe2dbb112b0a84cb557 | |160872e71c016
--- Comment #2 from Henri Verbeet hverbeet@gmail.com 2012-10-23 04:06:54 CDT --- (In reply to comment #0)
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
I suppose Matteo will want to look at this because the commit in question was supposed to fix something specifically in the ARB shader backend, but in principle this is not a supported configuration.