http://bugs.winehq.org/show_bug.cgi?id=29216
--- Comment #2 from Henri Verbeet hverbeet@gmail.com 2011-12-02 05:39:19 CST --- (In reply to comment #0)
Please let me know if you need a log with debug channels enabled.
A +tid,+seh,+ddraw,+d3d,+d3d_surface log would probably be useful. I think we shouldn't try to force surface destruction in the first place though.