http://bugs.winehq.org/show_bug.cgi?id=36564
Bug ID: 36564 Summary: 'Candytron' demo: certain objects are black with GLSL enabled Product: Wine Version: 1.6-rc1 Hardware: x86 URL: http://www.pouet.net/prod.php?which=9424 OS: Linux Status: NEW Keywords: download, regression Severity: trivial Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: hverbeet@gmail.com Regression SHA1: 2014141a253a791fc9c79aae3c8ef3c35b73e658
Created attachment 48657 --> http://bugs.winehq.org/attachment.cgi?id=48657 screenshot (comparison)
Some of the rectangles that appear in the demo nearly at 00:30 and at 01:10 are black. They should appear as glowing green rectangles as can be seen in the attached screenshot. Terminal output doesn't reveal anything interesting. Disabling GLSL is a workaround.
This is a regression from Wine 1.6-rc1:
2014141a253a791fc9c79aae3c8ef3c35b73e658 is the first bad commit commit 2014141a253a791fc9c79aae3c8ef3c35b73e658 Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed May 29 09:45:35 2013 +0200
wined3d: Add support for GLSL based fixed function vertex shaders.
:040000 040000 d1b4b75f643d4851d4f51454aa47740261f7857f c46794f61b1952b1e78746272d838574c0948010 M dlls
Fedora 20 Nvidia 250 gfx card / Nvidia binary drivers 337.19 wine-1.7.19-70-gd6a59f7