http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #72 from Artem S. Tashkinov t.artem@mailcity.com 2013-09-16 16:06:21 CDT --- Other tests fail too.
In console I have this:
fixme:win:EnumDisplayDevicesW ((null),0,0x32d2c8,0x00000000), stub! fixme:hlsl_parser:hlsl_parse Check for valued return on void function. fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed, error out if conversion not possible. err:d3dcompiler:compile_shader HLSL shader parsing failed.
It seems like shaders compilation support in Wine is incomplete.
So, this bug can be safely closed then.
With native d3dx9_36.dll 3DMark06 crashes, it's gonna be a new bug.