http://bugs.winehq.org/show_bug.cgi?id=7415
Summary: NASCAR 2003 Sound Locks up game Product: Wine Version: 0.9.22. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: neurowiz@neurowiz.com
Wine 0.9.22-9ubuntu3 (edgy) Installed on Ubuntu - Edgy Eft (2.6.17-10-generic) I did not compile this, installed as a package via Ubuntu's App Manager I don't use Windows with wine
Application: NASCAR 2003 (CD Installed version, no patches or mods) Command line: wine NR2003.exe
Behavior: The game starts with the intro movie correctly. The sound seems to "repeat" - this is mainly the "clicks" and audio feedback to making choices. I can make the game "lock up" by clicking on menu choices as I enter the game. The sound just repeats over and over and never seems to get better. The sounds do sound correct. This behavior makes the game unplayable, as I can't even set options without the sound locking the game up.
Interestingly, this problem seemed to lessen (very little lockup, but still sound duplication) when I ran in debug mode to generate the file.
Additional info: Audio settings (from winecfg): OSS Driver selected Hardware Accelleration: Emulation Default Sample Rate: 22050 Default bits: 8 Driver emulation: No
Audio device: 82801EB/ER (ICH5/ICH5R) AC'97 Audio (Intel)
I'm attaching two files - the first (report_file) is the "normal" wine output - you can see the DSOUND underruns and the thread block. The second file (report_file_under_debug) is what generated when I ran under debug mode, reproduced the bug and then hit CtlC to abort the program.
If there are additional steps I can take to provide information, please let me know.