https://bugs.winehq.org/show_bug.cgi?id=42722
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #8 from winetest@luukku.com --- (In reply to Jussi Eloranta from comment #7)
With staging 2.6 it seems to work again. There are less graphics glitches but still quite a bit.
Since you are the bug reporter and reported this bug against staging you can also close it as fixed. A lot of times bugs just continue being open even they are already fixed. Not everyone has privileges to close them.
For graphic glitches you should open a new bug report.
I just watched your game log and it shows at least bug 39754. fixme:d3d11:d3d_texture2d_init Multisampled textures not implemented.
and
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps.
whis is bug 40873.
I don't know what this is but maybe worth to report.
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x3f, opcode_token 0x0304003f.