https://bugs.winehq.org/show_bug.cgi?id=46224
--- Comment #7 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Alistair Leslie-Hughes from comment #6)
Should now be fixed
The patch currently in staging doesn't look right though:
+ wined3d_desc.usage = wined3d_desc.bind_flags;