http://bugs.winehq.org/show_bug.cgi?id=33318
--- Comment #12 from Henri Verbeet hverbeet@gmail.com 2013-04-04 09:39:19 CDT --- Is it drawing pre-transformed vertices a lot, or e.g. hitting drawStridedSlow() for some other reason? The buffer_get_sysmem() in there is potentially slower if the index buffer was moved to VRAM. In general I don't think 3DMark 2000 or 2001 or particularly interesting benchmarks for current hardware though.