http://bugs.winehq.org/show_bug.cgi?id=10423
--- Comment #7 from Stefan Dösinger stefandoesinger@gmx.at 2008-03-22 06:40:14 --- Killertux, which driver are you using? Its kinda interesting that this breaks anything because with my changes lit now shows the same behavior as with hardware vertex processing on windows and ARB shaders.