http://bugs.winehq.org/show_bug.cgi?id=27835
Summary: Freespace 1 hangs on startup with a blank screen Product: Wine Version: 1.3.24 Platform: x86 OS/Version: Mac OS X 10.6 Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: jonas.bugzilla@gmail.com
This seems to be the same as bug 10979.
A git bisect pointed to this commit as the culprit:
7e3985e1fea60da73bae2b9465b94e5d110909fc is the first bad commit commit 7e3985e1fea60da73bae2b9465b94e5d110909fc Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Nov 8 11:50:33 2010 +0100
ddraw: Setup the device window in SetCooperativeLevel().
The problem can also be reproduced with the demo mentioned in that previous bug report (available from http://download.descent-network.com/shareware1/freespace1/playable/fsdemo10.... ). It happens both with and without enabling direct3d in the game (via the FreeSpace.exe launcher).
I've attached a full trace. The hang is indicated by the line
0020:err:ntdll:RtlpWaitForCriticalSection section 0x7cb318 "?" wait timed out in thread 0020, blocked by 0009, retrying (60 sec)
git head has the same behaviour as 1.3.25 (although during configure, I now get the message "configure: WARNING: No sound system was found. Windows applications will be silent.").
Interestingly, applying http://www.winehq.org/pipermail/wine-patches/2011-July/104505.html on top of git head makes things even worse: the game no longer even switches into full screen mode before it hangs when that patch is applied.