http://bugs.winehq.org/show_bug.cgi?id=12279
--- Comment #13 from billstei billstei@hbci.com 2008-07-06 12:43:13 --- Did further testing to determine what the difference is between my 0.9.50 build and Scott Ritchie 0.9.50 build. If I take Scott Ritchie's /usr/lib/wine/ntdll.dll.so file and put it in my Wine install/build then FL8 works (registers). Mine is slightly larger at 589304 bytes, versus Scott's at 583288 bytes. More likely a compiler optimization or version difference than a compiler bug. Also possible flags/defines being passed in that I did differently. What is the best way to determine this? This has nothing to do with a bad commit, since there are no commit differences (in theory -- unless Scott was using source not quite aligned with the 0.9.50 tag).