https://bugs.winehq.org/show_bug.cgi?id=56799
--- Comment #7 from Fabian Maurer dark.shadow4@web.de --- There is a few similar issues: Bug 46091 (GameMaker game Deltarune plays at too high a framerate, impacting game speed) Bug 9154 (Balls of Steel demo v1.3 fails to start a game (ddraw7_WaitForVerticalBlank stub too fast, needs real implementation)) Bug 55520 (Witch's Heart and its two other games: Runs too quickly in windowed mode)
In the last I attached a small hack that is probably slightly better than a simple sleep: https://bugs.winehq.org/attachment.cgi?id=75447 (It's for ddraw, but the concept should be the same)