http://bugs.winehq.org/show_bug.cgi?id=26955
Summary: Prince of Persia SoT: control key bindings don't change properly Product: Wine Version: 1.3.18 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dinput AssignedTo: wine-bugs@winehq.org ReportedBy: jonescaseyb@gmail.com
In the game Prince of Persia: The Sands of Time, if you try to change the keybinding for one of the controls it will always interpret the key as "Pause". For instance, if you press the "m" key, it will be interpreted as "Pause". This applies to any key on the keyboard. However, using mouse buttons works fine.
If you leave the control settings at their default settings, they do work in game. However if you change one, it does not work because it isn't being assigned properly.
My best guess is that the bug lies in whatever function the game calls to listen for a key press in the control settings.