https://bugs.winehq.org/show_bug.cgi?id=47008
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Lara Croft and the Guardian |Lara Croft and the Guardian |of Light (Steam) crashes on |of Light (Steam) crashes on |startup with Wine 4.6 |startup with Wine 4.6 |(Steam Game Overlay | |Renderer hook engine can't | |cope with GOT/ PIC register | |load code) | Component|build-env |-unknown
--- Comment #22 from Anastasius Focht focht@gmx.net --- Hello Andy,
--- quote --- I have keeping steam overlay always disabled. --- quote ---
if you take a look at the crash log you attached in https://bugs.winehq.org/show_bug.cgi?id=47008#c12 it clearly shows the dll is mapped into the crashing process and is the actual call site (frame #1 in backtrace). There might be a log file named 'GameOverlayRenderer.log' in your Steam folder.
There is also another crash in a StarForce v3 protection driver ('prodrv06.sys') in one of the other logs. I guess you use a shared Steam WINEPREFIX for multiple games and one of the other games has this DRM bundled?
Anyway, please attach generated backtrace.txt from your current Wine (git) version again.
Regards