http://bugs.winehq.org/show_bug.cgi?id=27701
--- Comment #5 from Anastasius Focht focht@gmx.net 2012-01-04 15:33:16 CST --- Hello Stefan,
--- quote --- does not really help on my box, can someone else please test this patch --- quote ---
yes it still crashes with the patch but that is fine for now. The crash is caused by another bug which is technically a different issue (missing undocumented opengl32 export). I'd like to keep it separated as this bug is about forwarded imports.
The IAT now looks more sane:
--- snip --- ... 0043055C 49ED0266 ; opengl32.glViewport 00430560 49ED05AB ; opengl32.wglChoosePixelFormat 00430564 49ED03FF ; opengl32.wglCopyContext 00430568 49ED0561 ; opengl32.wglCreateContext 0043056C 49ED0645 ; opengl32.wglCreateLayerContext 00430570 49ED0437 ; opengl32.wglDeleteContext 00430574 49ED0720 ; opengl32.wglDescribeLayerPlane 00430578 49ED05DC ; opengl32.wglDescribePixelFormat 0043057C 49ED058B ; opengl32.wglGetCurrentContext 00430580 49ED0541 ; opengl32.wglGetCurrentDC 00430584 49E68D90 ; opengl32.wglGetDefaultProcAddress 00430588 49ED07AB ; opengl32.wglGetLayerPaletteEntries 0043058C 49ED061B ; opengl32.wglGetPixelFormat 00430590 49ED0AB0 ; opengl32.wglGetProcAddress 00430594 49ED0461 ; opengl32.wglMakeCurrent 00430598 49ED0F1A ; opengl32.wglRealizeLayerPalette 0043059C 49ED0F82 ; opengl32.wglSetLayerPaletteEntries 004305A0 49ED03C7 ; opengl32.wglSetPixelFormat 004305A4 49ED0492 ; opengl32.wglShareLists 004305A8 49ED2712 ; opengl32.wglSwapBuffers 004305AC 49ED0FEA ; opengl32.wglSwapLayerBuffers 004305B0 49ED04C3 ; opengl32.wglUseFontBitmapsA 004305B4 49ED0502 ; opengl32.wglUseFontBitmapsW --- snip ---
If you get this in I'll create a follow up bug with a solution that allows to fully run the demo (already tested).
Regards