http://bugs.winehq.org/show_bug.cgi?id=26997
Summary: Blinking mouse cursor in center of screen in Fallout: New Vegas Product: Wine Version: 1.3.19 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: david@mytsoftware.com
After upgrading from 1.3.18 to 1.3.19, I now get a standard mouse pointer stuck in the exact center of the screen in Fallout: New Vegas. While playing, the pointer appears and disappears at a regular interval of about 1 second. At the main menu, it often behaves a little different, appearing when I stop moving the mouse, and disappearing while I'm moving it.
Fallout 3 and Oblivion do not share this problem.
The working 1.3.18 tested was from the ViVnet PPA for Lucid (the official PPA hasn't been updated for Lucid since 1.3.17). The 1.3.19 where I experience the problem was pulled from git (git log shows last commit as being "Release 1.3.19") and built with default options apart from changing the install prefix (./configure --prefix=/opt/winegit, make -j8, make install) and applying the unsupported wine-pulse patch (which was also present in the working 1.3.18), since there are no PPA builds up yet for 1.3.19 on Lucid.
Steam forced an New Vegas update on me the same day as I updated Wine, but I retested in 1.3.18 to rule out that update, and the problem still wasn't present in 1.3.18.
I have not compiled my own 1.3.18 to rule out the problem being my own build, but I haven't experienced any other problems with it. It built fine, but running "apt-get build-dep wine1.3" beforehand with the official wine ppa repository added didn't work, saying "Unable to find a source package for wine1.3". "apt-get build-dep wine" (without the 1.3) did work though.