http://bugs.winehq.org/show_bug.cgi?id=15644
--- Comment #24 from Tobias Jakobi liquid.acid@gmx.net 2008-10-19 16:51:35 --- Created an attachment (id=16749) --> (http://bugs.winehq.org/attachment.cgi?id=16749) [wined3d] henri's patch plus my port for the arb path
Description already says it.
I took a look at henri's patch, added the ARB_tex_rect extension stuff and ported the changes to GLSL over to the ARB path. I don't think everything is correct there, but at least it works for me now.
So if someone feels like he wants to test this, it's available now.