https://bugs.winehq.org/show_bug.cgi?id=54887
--- Comment #1 from Henri Verbeet hverbeet@gmail.com --- (In reply to Ethan Lee from comment #0)
Amusingly, there's a test in vkd3d already, it's just in binary form only!
As you might have noticed, we have a bunch of those. Most of those predate HLSL support in vkd3d-shader. We'd like to get rid of those embedded binary shaders and replace them with their HLSL source, but it hasn't been a top priority so far.