http://bugs.winehq.org/show_bug.cgi?id=18050
Oleksiy Protas elfy.ua@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |UNCONFIRMED Resolution|INVALID |
--- Comment #12 from Oleksiy Protas elfy.ua@gmail.com 2009-04-15 20:46:23 --- (In reply to comment #11)
Closing. You should open bug with XOrg for bad driver performance. CS 1.6 with OpenGL backend is a pure OpenGL app. Wine doesn't do nothing expect passing calls to the driver.
Are you kidding or what? Please look at first comment and strace log. This IS NOT connected to video subsystem. Software rendering has the same problem, so this isn't OpenGL related.
As I figured, this is caused somehow by gecko engine. When I set mshtml.dll to native it fails to load the html engine and thus causes no HTML render and the game works as intended minus mission briefings. This is a temporary fix. But the problem is that gecko hangs the process.
Video driver bug. Get yourself nVidia card.
Well thank you for a good advice, if I only could.