https://bugs.winehq.org/show_bug.cgi?id=40488
--- Comment #32 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to tt_1 from comment #29)
thanks for pointing out the commit id which fixed this
to backport this to the stable branch seems to be non trivial as there are a handfull of commits to surface.c and most of those affect more files than just surface.c , not to mention the changes in texture.c
any ideas?
I got MTW to play without mouse bug with the wine-2.0 stable branch, patched with this minimal set of patches:
http://source.winehq.org/git/wine.git/?a=commit;h=1bd56b6ca5638cdf026938eb89...
http://source.winehq.org/git/wine.git/?a=commit;h=35e651caf130e1370c3fa7866c...
http://source.winehq.org/git/wine.git/?a=commit;h=25188eb71fed2540e2a8c828f6...
+ the updated hack from this bug.