https://bugs.winehq.org/show_bug.cgi?id=40983
--- Comment #5 from Józef Kucia joseph.kucia@gmail.com --- (In reply to Xavier Cho from comment #4)
With some heavy texture mods, Skyrim constantly freezes with below messages:
err:d3d:wined3d_debug_callback 0x1022b450: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU memory for buffer object.". err:d3d:wined3d_debug_callback 0x1022b450: "GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.". err:d3d:buffer_create_buffer_object Failed to bind the VBO with error GL_OUT_OF_MEMORY (0x505)
But at the time of the freeze, nvidia-smi reports the process is using only about half (under 2Gb) of the total video memory.
Yeah, CPU memory is exhausted not video memory (as the error message says).