http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #8 from Hew McLachlan hew.mclachlan@gmail.com 2008-10-17 05:47:10 --- Created an attachment (id=16700) --> (http://bugs.winehq.org/attachment.cgi?id=16700) Crash log with DirectDrawRenderer=opengl
This is not a regression, at least not since Wine 1.1.0 when I first managed to get DK2 working. I just tried with DirectDrawRenderer=opengl (and hardware rendering disabled) and I experienced the same crash after 30min of gameplay. Crash log attached, in case it's any different.
Although I haven't tried it, I don't see why the demo wouldn't work if the retail game does. Taken from the AppDB howto I wrote: Game does not start / blank screen for 1s: Make sure you use the Windows formatted command for starting the game (wine "C:\Program Files\Bullfrog\Dungeon Keeper 2\Dkii.exe"). Do not directly specify the executable.