http://bugs.winehq.org/show_bug.cgi?id=32799
Bug #: 32799 Summary: err:d3d:check_fbo_compat Product: Wine Version: 1.5.22 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: d.okias@gmail.com Classification: Unclassified
Three times repeated on Counter Strike 1.6 start. Driver: r600g, lastest (with llvm). Is generated even with selected software in-game rendering.
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Post-pixelshader blending check @ /var/tmp/portage/app-emulation/wine-1.5.22/work/wine-1.5.22/dlls/wined3d/utils.c / 1133 err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Post-pixelshader blending check @ /var/tmp/portage/app-emulation/wine-1.5.22/work/wine-1.5.22/dlls/wined3d/utils.c / 1133 err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Post-pixelshader blending check @ /var/tmp/portage/app-emulation/wine-1.5.22/work/wine-1.5.22/dlls/wined3d/utils.c / 1133 fixme:win:EnumDisplayDevicesW ((null),0,0x33f338,0x00000000), stub! fixme:ddraw:ddraw7_FlipToGDISurface iface 0x148158 stub! fixme:ieframe:ViewObject_SetAdvise (0x1c2100)->(1 00000002 0xdf4010)
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