http://bugs.winehq.org/show_bug.cgi?id=26329
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #3 from GyB gyebro69@gmail.com 2011-03-09 14:40:04 CST --- The commit causing that minor visual glitch is:
http://source.winehq.org/git/wine.git/?a=commit;h=1de6adfbae7ac36c6649aab209...
In today's git (wine-1.3.15-126-g2520a36) the issue is no longer exists but the commit fixing the problem introduced a new bug: during races tracks have black (missing) textures when using shaders. This is most noticeable when using PC3 shader mode: the game is unplayable because most of the textures are black. With PC1 or PC2 shader modes only certain objects are missing.
I'm closing this one as fixed. The newly introduced bug likely needs a different bugreport.