https://bugs.winehq.org/show_bug.cgi?id=33785
--- Comment #8 from Sergey Isakov isakov-sl@bk.ru --- Still valid wine-4.1
Messages ~~~ 0032:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 0032:fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet 0032:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_VALUE (0x501) from bind constant buffers @ /Users/sergey/Documents/Projects/wine-xsherry/dlls/wined3d/state.c / 4411. 0032:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3: 0032:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_texcoord' not read by fragment shader