https://bugs.winehq.org/show_bug.cgi?id=43322
--- Comment #2 from qptain Nemo qptainnemo@gmail.com --- I only use Wine Staging but okay, I'll try to test it with vanilla Wine and earlier Staging versions and report the earliest version.
I'll also provide complete terminal output but I already noticed the terminal was full of the following message repeated over and over "err:d3d:wined3d_debug_callback 0x44e43c0: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for texture (consider building 64-bit app).".