http://bugs.winehq.org/show_bug.cgi?id=11167
--- Comment #10 from Jörg Höhle hoehle@users.sourceforge.net 2010-01-13 06:23:46 --- This incorrect GL call causes Ankh (the first from the trilogy) to throw a lot of the following exceptions to the console in wine-1.1.36 and earlier. Luckily, they are not fatal. fixme:d3d_texture:basetexture_set_autogen_filter_type
>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ basetexture.c / 183 Texture: home_hanging_basket_lm.tga: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. Error loading texture plant_grass_warm_green.tga. Texture layer will be blank. Loading the texture failed with the following exception: An exception has been thrown! ---------------- Details: ---------------- Error #: -2005530516 Function: D3D9Texture::_createNormTex Description: Could not set best autogen filter type. File: #work\ExternalProjects\ogrenew\RenderSystems\Direct3D9\src\OgreD3D9Texture.cpp Line: 494 Stack unwinding: <<beginning of stack>> Mesh: Loading xyz.mesh
With my (incorrect) SetAutoGenFilterType patch from July 2009, these go away.