http://bugs.winehq.org/show_bug.cgi?id=12929
Marc-Olivier Barre marco@marcochapeau.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |marco@marcochapeau.org
--- Comment #37 from Marc-Olivier Barre marco@marcochapeau.org 2008-06-11 14:41:47 --- CPU: Athlon 64 GPU: ATI X2900XT 256Mb wine 1.0rc4 ati drivers 8.5 system: gentoo
Just a quick note to state an interesting experience: On this very same hardware configuration, with something like ati drivers 8.3 and wine 0.9.61, things where working great with a gentoo x86 (32bit).
A week ago I switch the whole thing to 64bit (using the same world file and use flags). This is when the issue occurred.
Reading this bug report, I can now state that this is a x86_64 issue ONLY.
Users that have reported issues while running a 32bit distro are experiencing another bug.
I have 2 computers here that can handle wine+fglrx in 32bit mode and run all steam games just fine.
an easy reproducible test is... dxdiag 3D test :-)