http://bugs.winehq.org/show_bug.cgi?id=26165
--- Comment #1 from Ondra Zizka zizka@seznam.cz 2011-02-19 02:25:14 CST --- Now I've tried with Wine 1.3.14.
1.2.2 crashed when launching the app.
1.3.14 - menu is working, but when the game should switch to the actual gameplay, it crashes again with:
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:swapchain_init The application requested 7 back buffers, this is not supported. fixme:ddraw:device_parent_CreateSwapChain (0x159164) CreateSwapChain failed, returning 0x8876086c wine: Unhandled page fault on read access to 0x00000000 at address 0x7e3633d4 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7e3633d4).
But nice to see a progress :)
I've seen some patch on the web, but that's for old wine and can't be applied to the current trunk. http://appdb.winehq.org/objectManager.php?sClass=version&iId=11752
I wish I was C coder to help with this.