https://bugs.winehq.org/show_bug.cgi?id=50577
Bug ID: 50577 Summary: Saya no Uta: hangs on RtlpWaitForCriticalSection Product: Wine Version: 6.0 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: ntdll Assignee: wine-bugs@winehq.org Reporter: pernegger@gmail.com Distribution: ---
Created attachment 69251 --> https://bugs.winehq.org/attachment.cgi?id=69251 terminal output at default settings
Note: This is about the Japanese "Windows 10 compatible" release, not an English localised one. There is no demo version, I'm afraid.
The game runs fine--until it hangs at:
012c:err:ntdll:RtlpWaitForCriticalSection section 103971A4 "?" wait timed out in thread 012c, blocked by 0024, retrying (60 sec)
The hang may happen, after as little as 1 min, sometimes it's 10 min, and I might have made it 20 min once. When it happens, it does not recover, the message just repeats every once in a while.
I'm using the Ubuntu packages from the official winehq repo. Originally I tried with wine-staging 6.0, then I went backwards version by version through (wine-staging) 5.18, and finally now I'm on (wine-devel) 6.0 for this bug report. No discernable difference either way. The run in the attached log happened in a clean prefix (though I admit I may have forgotten to wipe the prefix between some downgrades).