https://bugs.winehq.org/show_bug.cgi?id=38436
--- Comment #41 from Kimmo Myllyvirta kimmo.myllyvirta@gmail.com --- (In reply to Olivier F. R. Dierick from comment #40)
Tested with plain wine 2.11.
The game no longer fail to launch. It starts and runs as bad/good as with wine-staging.
The fix is in the 9 patches submitted by Michael Müller, previously found in the wine-staging patch-set server-LABEL_SECURITY_INFORMATION.
The bug should be closed and other issues reported separately, IMO.
I can't confirm that with the Steam version of the game and wine-2.11-dev, clean prefix, GTX980 (375.66), still crashes. Did you use the same prefix with staging and dev (or didn't have nvidia card)? You may have nvapi64 dll left from staging if you ran only make install. With wine-2.11-staging the game starts up without regedit or command line hacks, and video memory size is correct in settings->graphics, behaves as before after reverting patches; 0017-nvapi-Improve-NvAPI_D3D_GetCurrentSLIState.patch 0018-nvapi-Implement-NvAPI_GPU_Get-Physical-Virtual-Frame.patch 0019-nvapi-Add-stub-for-NvAPI_GPU_GetGpuCoreCount.patch