https://bugs.winehq.org/show_bug.cgi?id=24466
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |https://www.gog.com/game/si | |d_meiers_pirates
--- Comment #10 from Béla Gyebrószki gyebro69@gmail.com --- The problem is still present for me in Wine 3.12 and in Wine-Staging, too.
The game loads to the main menu in roughly 20 seconds. When entering a colony or town and switching between locations (merchant, tavern) the game freezes temporarily for 5-10 seconds. Entering a mini-game also has a noticeable pause. Short, but frequent pauses are present while sailing on the map.
A Wine patched with the esync patchset gives a much smoother gameplay: the game loads to the menu in less than 8 seconds, those frequent and annoying freezes during gameplay are non-existent. For example mini-games are loaded almost instantly. https://github.com/zfigura/wine/tree/esync
FWIW, I have the following specs: AMD Athlon 64 x2 5600+ 8 GB RAM Nvidia 730 GT, drivers 396.24.10 Kernel 4.17.6
This was tested with the GOG.com version of the game.