https://bugs.winehq.org/show_bug.cgi?id=42428
Bug ID: 42428 Summary: Brut@l displays the loading screen and main menu upside down when using DirectX11 Product: Wine Version: 2.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 57253 --> https://bugs.winehq.org/attachment.cgi?id=57253 Terminal output from Wine Staging 2.1 with no CSMT
I used Wine Staging 2.1 for this test but this issue happens with Wine-devel.
In short, if Brut@l is allowed to use D3D11, the loading screen and main menu are displayed upside down.
If I disable d3d11 in winecfg and force the game to use D3D9 then everything looks normal.