https://bugs.winehq.org/show_bug.cgi?id=41711
--- Comment #18 from Chris Rankin rankincj@yahoo.com --- Whatever this bug is, it requires Mesa also to support OpenGL >= 4. Which means that WoW will work correctly provided I set the following environment variables:
MESA_GL_VERSION_OVERRIDE=3.3COMPAT MESA_GLSL_VERSION_OVERRIDE=420
(This is for my Radeon R7 360, which supports OpenGL 4.5 with the latest Mesa.)
WoW only really requires OpenGL 3.3, although I think some of its shaders demand GLSL 4.2 support. So "under advertising" OpenGL support is a work-around.