http://bugs.winehq.org/show_bug.cgi?id=7837
------- Additional Comments From anthonyhaslam@btinternet.com 2007-04-04 01:56 ------- The complete output is VERY long, well over 100,000 lines. It just seems to repeat the following:
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> 0x502 from glUseProgramObjectARB @ glsl_shader.c / 2206 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> 0x502 from glGetUniformLocationARB @ glsl_shader.c / 326 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> 0x502 from glUniform4fvARB @ glsl_shader.c / 328 fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> 0x502 from glUniform4fvARB() @ glsl_shader.c / 141