http://bugs.winehq.org/show_bug.cgi?id=8236
--- Comment #7 from Rico kgbricola@web.de 2007-12-31 09:40:51 --- OK, I tested the game DS2 demo.
If I run wine without changes (out of the box): - the dead enemy stay, it doesn't fall over and die like it normally should (as described in post #0 in the point "First")
If I run wine with the native msvcrt.dll: - the dead enemy fall
So could you try if the native msvcrt.dll works for you, like it does for me?