https://bugs.winehq.org/show_bug.cgi?id=42098
Bug ID: 42098 Summary: Bioshock crashes on i965 during gameplay Product: Wine Version: 2.0-rc3 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: dandart@googlemail.com Distribution: ---
Created attachment 56613 --> https://bugs.winehq.org/attachment.cgi?id=56613 Backtrace (i915 related)
I think this may be due to another i965 freedesktop bug but in case it isn't I've attached a backtrace of the crash report received under wine, which references i915 dri.
Relevant specs: Intel HD (Skylake 6200u, i965) on Ubuntu 16.04 (well, Mint 18 anyway) using the latest ppa:oibaf/graphics-drivers (giving me OpenGL 4.5 support).
The specific point the game crashes is after the loading sign upon entering the city - I thought it could be due to insufficient graphics memory or something.
Cheers