http://bugs.winehq.org/show_bug.cgi?id=58662
Rémi Bernon rbernon@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |rbernon@codeweavers.com
--- Comment #4 from Rémi Bernon rbernon@codeweavers.com --- Yeah I think faking the pixel format and fixing up when uploading/downloading the pixels seems the easiest approach here. You can have a look at `flush_memory_dc` in dlls/win32u/opengl.c which is where this is being done with memory DCs.