http://bugs.winehq.org/show_bug.cgi?id=24047
Summary: Chessmaster Grandmaster Edition: Crashes in 1.3.0, runs in 1.2 (regression) Product: Wine Version: 1.3.0 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: multitude@internode.on.net
Chessmaster Grandmaster Edition crashes in Wine 1.3.0 with Mesa DRI. It runs without crashing in Wine 1.2.
The attached log was produced with the command:
WINEDEBUG=+wgl wine game.exe
Some details: * OS is Debian Lenny 5.0.5 with Mesa 7.0.3-7 (relatively old) using the r300 DRI Mesa driver. * Crashes in both direct and indirect rendering modes. * Crashes for both built-in and native DirectX 9.0c DLLs (native installed with winetricks 20100811). * Does *not* crash for software rendering mode (AIGLX disabled). * Crashes regardless of 'Vertex Shader Support' and 'Allow Pixel Shader (if supported by hardware)' settings in winecfg -> Graphics -> Direct3D.
Of note: * Disabled audio so 'dsound' errors do not litter the log. * Debugging aborted as thread(s) would not release.