https://bugs.winehq.org/show_bug.cgi?id=40334
--- Comment #49 from Paul Gofman gofmanp@gmail.com --- (In reply to Fred from comment #48)
So far good news. I'm playing for about 4h now, without a crash ! And the 64bit version of Aion is keeping its promises, way better fps in crowded environment, and I've got no more issues with water :D
Great news!
Let's keep this bug about the original issue now (the crash due to missing function), we will need to split the high memory addresses issue off to another bug so it can be referenced if we will be adding something like this fix to Staging.