https://bugs.winehq.org/show_bug.cgi?id=35876
--- Comment #4 from Konrad Materka kmaterka@wp.pl --- I retested using MESA drivers (Nouveau) and it works as NVIDIA binary with GLSL disabled. I've got only minor corruptions on the sky, but walls and everything else was fine. So this problem occurs only with GLSL enabled on NVIDIA proprietary driver. I don't know if it affect FGLRX to.
MESA Nouveau, GLSL enabled: https://www.dropbox.com/s/4w7437c7e4zpjsu/hard_reset3.jpeg
NVIDIA proprietary, GLSL disabled: https://www.dropbox.com/s/b2doc4yvw9gyvmc/hard_reset1.jpeg
NVIDIA proprietary, GLSL enabled: https://www.dropbox.com/s/j58cmdohtcatifp/hard_reset2.jpeg