https://bugs.winehq.org/show_bug.cgi?id=39563
--- Comment #10 from Matteo Bruni matteo.mystral@gmail.com --- FWIW, I'd argue this is a game bug, it should use glVertexAttribDivisorARB if the OpenGL version is < 3.3.
Does disabling GL_ARB_instanced_arrays via the DisabledExtensions registry key make any difference?