http://bugs.winehq.org/show_bug.cgi?id=10441
--- Comment #1 from Stefan Dösinger stefandoesinger@gmx.at 2007-11-13 15:56:51 --- Created an attachment (id=9149) --> (http://bugs.winehq.org/attachment.cgi?id=9149) Proposed fix
I hit this bug myself a few days ago. The problem is that wined3d calls gdi functions while holding the x11drv log, which leads to a deadlock. The patch fixes the specific case that breaks aoe3.