http://bugs.winehq.org/show_bug.cgi?id=13868
Summary: Starlancer crashes with force feedback enabled Product: Wine Version: CVS/GIT Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dinput AssignedTo: wine-bugs@winehq.org ReportedBy: jcarthew@mbarron.net
I enabled force feedback in StarLancer and launched the game with wine Lancer.exe. When the game loads/runs it's fine until you get into a mission. The 3d scene loads fine and the audio plays but as soon as you begin to launch which normally causes a force feedback rumble effect the game crashes out to the command line. If you disable force feedback with the same joystick and rerun the game you can get into the mission fine and play it normally. The joystick is a Microsoft Sidewinder Force Feedback 2 and the force feedback drivers are enabled in the kernel as per the instructions on force feedback in wine.