http://bugs.winehq.org/show_bug.cgi?id=20045
Summary: Lego Star Wars: unable to switch resolution Product: Wine Version: 1.1.29 Platform: PC OS/Version: Mac OS X 10.5 Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: hoehle@users.sourceforge.net
Created an attachment (id=23591) --> (http://bugs.winehq.org/attachment.cgi?id=23591) excerpt of console messages about GL errors and crash
When started in a 1024x768 desktop window, the app starts fine. However, any attempt to switch to a lower or higher resolution crashes after displaying a hundred GL errors (see attachment).
It seems Robin Marlow mentioned similar (if not opposite) behaviour on Linux in his App DB test results of 2008-12-30: "Was not happy unless run in a window - then could alter resolution without crashes." http://appdb.winehq.org/objectManager.php?sClass=version&iId=12828&i...
Using OSX 10.5.7 with XQuartz 2.3.3.2 on NVidia 9400M.